24 Aug, 2007
Crytek, the team behind the upcoming Crysis, is heavily invested in console development. In fact, it appears that Crytek is especially invested in Sony’s next-gen platform. “Our PS3 development is going deeper than many people assume right now,” studio boss Cevat Yerli told GI.biz.
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24 Aug, 2007
Pico is a computer interface that can move electromagnetic pucks, merging the digital and physical worlds. In this video see how a researcher has used his unique combination of projection, magnets and computing to help visualize problems such as determining the best place to put a group of cellphone towers. Imagine the games you could play with it!
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24 Aug, 2007
With a swathe of announcements sure to send shockwaves reverberating throughout the BioShock internet community, publisher 2K Games has replaced BioShock’s initial limit of two simultaneous PC installations with what community manager Elizabeth Tobey calls a “5 by 5 plan.” In a stunning reversal, 2K also announced plans to release a FOV patch.
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24 Aug, 2007
Storage options for devices such as cell phones, digital cameras, and portable media players are changing. While it used to be that you could buy a small SD card for a bit of storage, deferring to spinning hard disks when you needed more, that’s no longer the case.
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24 Aug, 2007
Basically, the same pics nearly of the game…one set in DX 9 and the other in DX10.
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24 Aug, 2007
Forget the hype. Bioshock brings story, art direction, and voice acting together into one of the best gaming experiences this year. Ken Levine and 2K Games show us just how good a first-person shooter can be
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24 Aug, 2007
There are a vast number of portable media players on the market. They come in all different sizes, colours and configurations, each hoping to capture the greatest market share. Based on existing technology, here’s one take on how the ultimate PMP might pan out.
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24 Aug, 2007
This looks like some kind of shrine. That said… I want one!
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24 Aug, 2007
GamerHelp concludes their list of the most brutally tough bosses in video game history with part III of their three part series.
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24 Aug, 2007
2old2play talked with Frank O’Connor at Bungie about the lack of Clan Support in their upcoming Halo 3 title. We thought it was a huge success in Halo 2 but apparently that’s now what the industry thought. So it’s not a big feature?
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